Disney has filed a patent for an innovative new gaming device focused on mobility, personalization, and other interesting features.
Highlights
Disney has filed a patent for a new gaming device that focuses on superheroes, offers mobility and personalization, and can only be used in theme parks.
The device automatically recognizes the user and calls up a personal profile with a customized superhero, skills, style, team, difficulty, and more.
It remains to be seen if the device will be integrated into current or future Disney attractions, or if it will be sold as a home product for Disney-themed games.
Disney seems to be working on some exciting new gaming devices. The company recently filed a patent for the development of a portable gaming device that focuses on mobility and personalization.
Gamers looking for a portable device already have popular options on the market. The Nintendo Switch, for example, has been a huge success and offers a convenient solution for those looking for a device on the go, allowing users to play a wide variety of games in a variety of ways. However, Disney seems to be taking a different approach to the idea of a portable gaming device.
The company has filed a patent for a gaming device that can be worn on the user’s wrist. It has a much larger screen than a fitness watch and lots of customization options. The theme of the device seems to focus mainly on Disney superheroes, and perhaps the company has in mind to use it in its theme parks.
The device can store multiple user profiles and is designed to automatically detect the user’s presence. Each profile has a range of customization options, including the chosen superhero and associated abilities, visual style, team, difficulty, requesting assistant options in the virtual experience, audio parameters, and travel profile. While devices such as the Nintendo Switch also offer customization options, Disney’s device seems to have more robust options in a few ways.
If the device’s ability to automatically detect users is true, visitors to Disney theme parks will be able to go from attraction to attraction without having to carry a device. Instead, as soon as they get in line or the attraction begins, they would get the device, put it on their wrist and their personal profile would be applied automatically. It is not yet known if the device will be available for current Disney attractions or future attractions. This development is just one exciting idea in a long list of innovative creations for Disney’s theme parks.
Disney invests a lot of money in improving the experience at its theme parks. As technology evolves and becomes more integrated into our everyday experiences, this could be the natural next step for interactive experiences in theme parks. It is also possible that this device will be marketed as a home product, allowing users to participate in various Disney-themed games at home. It is also possible that this device will never get there, as it is not uncommon for companies to file patents and never see the light of day.
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