While exploring one of the areas of the city from the previous day, the player notices an NPC who points out a strange bug affecting some residents.
- Despite the extremely negative reviews, players continue to buy The Day Before.
- The NPC responsible for the bug in The Day Before causes a funny visual glitch that makes the character’s head and feet too big.
- This NPC bug may be funny, but it also shows a potential problem with the game’s programming.
Bug in The Day Before reveals ridiculous problems affecting characters and NPCs The Day Before the community has revealed several problems with the game, but this NPC visual bug may be one of the least damaging.
When The Day Before was first announced, it was the most requested game on Steam. The game went into Early Access on Dec. 7 but received very negative reviews based on feedback from more than 9,000 users on Steam. This was because players felt the gameplay did not match the game’s description or trailer. But despite the low reviews on Steam, players continue to buy the post-apocalyptic game and in “The Day Before,” players explore the city and encounter NPCs tormented by a strange insect.
The video begins with the player running through the streets to respond to an alarm he had activated earlier. Suddenly, an NPC with a very large head appears in the background and when the Twitch streamer shoots at the NPC, it responds by getting even bigger. As the monstrous NPC approaches the player, its legs turn into a giant mass, and other parts of its body shrink. The NPC then turns a corner, returns to its original size, and disappears into a nearby building.
The frightening appearance of the NPCs led some players to compare them to monsters in the mist and, although they responded to the player’s shots, the alarms could have triggered a different interaction. In an apocalyptic scenario, alarms like the one introduced by Hollyrex could have had deadly consequences. In an allusion to the State of Decay 2 and Dining Light 2, these alarms could summon infected enemies to lure the player in. The player was probably looking for supplies to deliver to the survivors of Woodbury in The Day Before. These objects can be exchanged for currency that can be used to buy objects that are not easily available in the open world.
The fact that the NPC struggles to leave suggests that there may have been a programming glitch and, since The Day Before recently entered Early Access, we can expect to see some fixes in the future. Developer Fantastic has a history of regularly updating Prophet Knight, so it’s likely that the latest version will also receive several fixes after release.